![]() ![]() Max age changes are done in 50% increments of the default max age, and depend on the type of creature: undead are affected by Death magic, inanimate creatures by Earth magic, demons by Blood magic and all others by Nature magic, in that order of priority. Of particular note, the undead provided by death magic is a key component of undead armies, and the protection provided by earth magic can be used to create an awake expander. Undead Leadership +5, Magic Leadership +5įor example, a pretender with 4 5 will gain +4 Protection, +20 Magic Leadership, +5 Fear, and +150 Undead Leadership (in addition to whatever bless effects they have). Poison Resistance +5 at 3 and +2 for every additional level, Magic Leadership +5, Supply Bonus +10, Increased Max Age If no existing Fear, instead gain Fear 5 at 5 Undead Leadership +30, +1 to existing Fear. Protection +3 at 3 and +1 for every additional level, Magic Leadership +5 Shock Resistance +5 at 3 and +2 for every additional level, Magic Leadership +5Ĭold Resistance +5 at 3 and +2 for every additional level, Magic Leadership +5 ![]() Fire Resistance +5 at 3 and +2 for every additional level, Leadership +5, Magic Leadership +5, Reduced Max Age
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